So, here’s a thing. This game studio, which used to be called NoCode—kinda clever, right?—just decided, “Nah, let’s switch it up.” Now they’re Screen Burn. Why? Well, I guess they had a bit of a brand identity crisis. NoCode started in 2015 with this quirky idea of making games without a coder. Like, I’m not sure how that worked exactly, but hey, they managed.
They pumped out some projects like Stories Untold and Observation. I mean, pretty solid stuff. And guess what? Konami snagged them for the new Silent Hill: Townfall. That’s big, right? Anyway, now they’ve got coders all over the place, running the show. So, calling themselves NoCode seemed kinda off.
Oh, and get this—they said they were ‘No Code’ before it turned into a buzzword for app development and all that jazz. Apparently, their inbox is a total warzone because of it. I feel that.
Now they’re saying, “Who even are we now?” Turns out, they’re into all these retro vibes—analogue TVs, those old 3.5” disk drives. It’s like stepping back in time. They want their games to hit you right in the feels, sticking around like, you know, the burnout on an old arcade screen. It’s nostalgic, a little imperfect. But that’s the charm, I guess. You play their stuff, and it just lingers.