Wow, okay, so here I was, half asleep on my couch, when this whole VR gig popped up in my feed. Something about Thief VR: Legacy of Shadow, right? Vertigo Games is up to something again — these guys really love their VR experiments. And I’m not saying that like it’s a bad thing, just… you know, they’re always tinkering. Anyway, the folks at Maze Theory are teaming up with them. Flashback to ’98, the original Thief was a thing, stuck on screens — now it’s getting all VR-fied. During this nerdy VR Developer Direct thingy, they actually gave a sneak peek from their place in Rotterdam. Kind of cool, I guess.
Oh, by the way, this sneak peek features a mini docu-thing with interviews! They’ve got this lead producer, Eugenio Aguilar Oriani — nice-sounding name, huh? — along with Nick Witsel and a few others from Maze Theory like Richard Bunn and David Kenyon. Honestly, it’s like a band reunion, but with more stealth and fewer bass guitars. Even Stephen Russell, the OG voice of Garrett (the main dude), chimed in to say he’s back. That fella’s voice is like a nostalgic blanket.
Now, the game itself? It’s like this bridge between the original trilogy and that 2014 reboot. Picture a world under this Baron Ulysses Northcrest dude — control freak vibe with a touch of “don’t even think about stepping out of line.” You get to be Magpie, starting as a scrappy street kid. I mean, the classic underdog story, right? You’ll be sneaking, climbing, causing mayhem… or maybe I just fantasize about that a bit.
And gameplay — oh boy — we’re talking about some real physical stuff here. Like, actually moving around to sneak past guards. Plus, there’s lockpicking, dousing out candles like you’re the wind or something, and creating distractions. Reminds me of trying not to get caught at family gatherings — minus the lockpicking.
So, their big reveal is that it’s hitting Quest, Steam, and PS VR2 later this year. Get ready to sneak around, or you know, just pretend you’re a shadow.