Man, Apple and their gear—always setting that gold standard, right? So they’ve got this Vision Pro, and I’ll be honest, it’s like a techie’s dream. But it’s this huge, kinda intimidating headset. I mean, imagine strapping a small TV to your face—exaggeration? Maybe, but you get me.
Vision Pro is Apple’s big play for “future tech, now.” Using it feels like you’ve stepped into a sci-fi flick. It’s got this vibe—smooth, almost like dancing—while other headsets, like Quest, stumble about. But, here’s the kicker: it’s so darn pricey and, let’s face it, bulky. Most folks would probably skip it. Can’t blame them really.
Some buzz around town says it’s a flop. Again, seems harsh, but then again, I’ve tried it, and honestly—it’s miles ahead. Complaining about Vision Pro not being mainstream is like whining that Ferraris aren’t as common as your ol’ Honda. Make sense? I guess so.
Now, did Apple hit their sales marks with this thing? Your guess is as good as mine. But I do know, shrink the size, drop the price by half—boom, it’d be flying off shelves. Right now, it’s like a gem hiding under too much price tag, you know?
Then there’s this image in my head: trimming it down to 310 grams-ish (sounds techy, eh?). Imagine sleek, but it’s not sci-fi dreams, it’s possible. Look at Bigscreen Beyond—tiny! So okay, it’s not standalone, but still, proof it can be done.
And for price, say like $1,750—ouch, but a lot less ouch. Apple could just be like, “Yo, best immersive TV, right here.” Tempting, no?
But yeah, obvious point—shrinking tech is a win. Makes you think, why isn’t Vision Pro already smaller? Maybe it’s the price that makes it work so well, a bit like those pricey cameras giving movie magic. Yet I feel, half-priced, it’d still shine, slicing through the clunky tech market.
Some might argue, sure. But imagine Quest trying the same thing—it’d wobble. For Vision Pro, this isn’t just a nice-to-have, it’s game-changing.
Now, I get it, not that easy. You might point out, maybe the slick UX is coz of that heavy price tag—it’s packed with cool tech. True in parts, but c’mon, it’s their software wizardry that makes it pop. Like, even if Quest 3 gets better resolution, Vision Pro’s visuals just look right—thank Apple’s design brains for that.
And we’re not done, because I’m not counting future upgrades in this half-price dream. Clearer passthrough, smoother this and that—it’s all in the pipeline.
Apple has pretty much nailed what a headset should feel like and how breezy it should be to use. So I’m really asking—Apple, when are you giving us the same jazz, just lighter and friendly on the wallet? We’re all ears.