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  • Home
  • Gaming News
    Enhanced Speed for Breath of the Wild and Tears of the Kingdom on Nintendo Switch 2

    Enhanced Speed for Breath of the Wild and Tears of the Kingdom on Nintendo Switch 2

    Technical Enhancements Completely Transform Pokémon Scarlet & Violet on Nintendo Switch 2

    Technical Enhancements Completely Transform Pokémon Scarlet & Violet on Nintendo Switch 2

    The Most Daring Stunts by Impossible

    The Most Daring Stunts by Impossible

    Elden Ring Nightreign Patch Arrives Early with Minor Tweaks to Aid Solo Players

    Elden Ring Nightreign Patch Arrives Early with Minor Tweaks to Aid Solo Players

    Save 75% on a Streaming Mic Plus Huge Discounts on Father’s Day Gifts, Controllers, and More!

    Save 75% on a Streaming Mic Plus Huge Discounts on Father’s Day Gifts, Controllers, and More!

    New Insights into the Canceled Black Panther Game and the Nemesis System

    New Insights into the Canceled Black Panther Game and the Nemesis System

  • PlayStation
    [PS5] The Last Hero: Exploring the Unknown – A Review

    [PS5] The Last Hero: Exploring the Unknown – A Review

    PlayStation Unveils Marvel Fighting Game Exclusive and PS5 Fight Stick

    PlayStation Unveils Marvel Fighting Game Exclusive and PS5 Fight Stick

    PlayStation.Blog Unveils The Witcher 4 Tech Demo on PS5 with Unreal Engine 5

    PlayStation.Blog Unveils The Witcher 4 Tech Demo on PS5 with Unreal Engine 5

    Elden Ring Nightreign Xbox Players Continue to Face Connection Issues

    Elden Ring Nightreign Xbox Players Continue to Face Connection Issues

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    Silent Hill 2 PS5 Pro Enhancements Still Under Development

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    Weekly Highlight: Expressive – PlayStation Blog

  • Xbox
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    007: First Light – Bridging the Gap Between the Films

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    Xbox Insider Community Update – June Edition

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    Dive into Oceanic Terror with Submersed 2: The Hive, Now on Xbox

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    New Elden Ring Nightreign Mod Simplifies Solo Play

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    Why a Low Player Count in Civilization 7 Isn’t a Concern

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  • Nintendo
    All Launch Trailers for Nintendo Switch 2 Game Lineup

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  • PC Gaming
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    Nintendo Switch 2 Teardown Reveals Detailed Look at Nvidia Chip

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PlayStation.Blog Unveils The Witcher 4 Tech Demo on PS5 with Unreal Engine 5

by Andrea Pena
June 3, 2025
in PlayStation
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Okay, here’s my take, and I’ll dive right in because, well, I guess that’s what we’re doing, right? So CD Projekt Red, you know those folks who gave us Geralt and all? They’re working with Epic Games. Epic as in Fortnite, so yeah, kinda a big deal. They’re trying to shake things up with open-world games—it’s like they’re cooking up something wild for The Witcher 4. Except, it’s not really The Witcher 4 gameplay yet. Confused? Same here.

Anyway, they slapped together a tech demo using Unreal Engine 5. Ever heard of it? Fancy stuff, all about making scenes super real, or something. The protagonist now is Ciri—yep, her again—doing her monster-hunting thing. Oh, and they introduced Kovir. A kind of off-the-beaten-path place. Trade-y city vibe over military fireworks. Imagine that.

Now, here’s where I lost track… Tech and all that, running smooth like butter at 60 frames or something equally dorky on a PS5. A little nerdy flexing never hurts, I guess. And they say this tech won’t just be theirs—they’re like, spreading the love to the gaming community. Cue kumbaya.

Imagine Ciri’s horse. Not Roach, mind you, but Kelpie—bound to be a crowd favorite, you know. They’ve got this ML Deformer tech, or whatever, which makes muscle movements on these critters super real. Like, abs-on-a-horse real. Not kidding, it doesn’t mess with performance, either. Who knew we wanted horse muscles, but there you go.

Have you heard of Fast Geometry Streaming? Sounds important and geeky. So when Ciri’s zipping by some trading hub—I forget the name already—you don’t see those weird glitches where mountains appear out of nowhere, poof! Seamless, they said. Like magic. Or tech, maybe?

Then there’s Nanite Foliage or something. Picture trees so detailed, you feel guilty stepping on a leaf. Unreal Engine 5 makes that happen, cleverly. Every single branch swinging in the wind—in case you’re into that sorta thing. Details, details.

Oh, the Unreal Animation Framework! Don’t even… It’s supposedly making NPCs less…hapless I suppose? Populating the game with more life and chatter. Like in Valdrest—oh, I remembered a place name!—bands are playing, NPCs, clapping, living their virtual lives. They’re aiming for less gap between your hero and the folks around. Cool, right?

Let’s wrap this up with Mass Framework. Ask me what that even means, and I’m blank. But it’s about simulating big crowds. Markets buzzing, people bumping into each other. Ciri comes by, and there’s apple-dropping chaos. Grappling with glitches? Not here. Apples rolling downhill, kids chasing them, pigs too—I mean, how can you not love that mess? They’re crafting The Witcher 4 to be seriously immersive, wonky apple chaos and all.

So there you have it. Maybe I missed a point or two. But you get it, I think. Right?

Tags: PlayStation.BlogPS5UnveilsDemoWitcherUnrealEngineTech
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