Alright, here goes nothing. So, there’s this report that’s really got my gears turning. It’s like, tucked away in its pages is this nugget about a Black Panther game. And I don’t know why, but that’s the bit that really snagged my attention. Maybe because Cliffhanger, this new dev squad made up of former Monolith folks—you know, the geniuses behind those Middle-earth games—was trying to reimagine the Nemesis System. I mean, that’s like taking something delicious and adding sprinkles, right?
So, if you’ve never tangled with Monolith’s Nemesis thing, it’s wild. Each enemy is like a snowflake with serious attitude, mostly they’re holding grudges against this guy Talion. You beat them, they escape, later they’re back, pumped up with protein shakes or something. Sometimes they even kick Talion’s butt and then are all like, “Wait, I thought I crushed you?” And they can climb the corporate ladder of villainy, making it seem like you’re fighting actual beings, not just random baddies.
Just picture this: Cliffhanger could’ve taken that nifty system and turned it loose in Wakanda. Reading Bloomberg, they say we could’ve been juggling between T’Challa, Shuri, and even Killmonger, who’s like everyone’s fave, right? All of them trying to snag the Black Panther title while fending off Skrulls. Yeah, those shapeshifting aliens from the Marvel universe, popping up in all sorts of stories, like “Captain Marvel” and “Secret Invasion.”
Now, Skrulls in the Nemesis mix? It’s like adding hot sauce to your taco, you get that extra zing. Imagine, your battle buddy flips the script and bam! He’s a Skrull leader you thought was toast. Gotta confess, my mind’s kind of blown at the thought.
And by some awful twist, EA dropped the ball, and now we miss out on Cliffhanger’s souped-up Nemesis project. Man, it’s frustrating—more so for those creative minds who pieced all this together. Now they’ve got to figure out their next move, while we’re left dreaming about what could’ve been.