Oh wow, so here’s the thing—Onimusha 2: Samurai’s Destiny, remember that? It’s back after, what, two decades? Yep, since 2002! The sequel nobody asked for but everyone loved because, well, why not? It picks up after Warlords with this dude Jubei Yagyu. He’s got a personal beef with some demon lord, Nobunaga Oda. Dude goes full samurai on a revenge quest when his village bites the dust. Classic story, really.
So, like, ten years—or was it more?—after crazy demon fest of Onimusha: Warlords, Nobunaga’s back with a vengeance. Think maybe he got bored or something. Anyway, dude’s targeting Japan starting with Jubei’s crib, Yagyu Village. Not cool, right? So Jubei’s like, “Not on my watch,” and goes on this epic quest to kick some demon butt.
Oh, and he makes friends along the way. Four, actually. But these ain’t your average buddies—they’re like… allies who can really screw you over or save your skin depending on what you gift them. Seriously, gifts! You give them swag, you get their loyalty. It’s like ancient samurai capitalism with gifts you find lying around. Who knew sword fighting needed friendship bracelets?
Capcom folks, those game wizards who make this stuff, got all excited about their favorite in-game gift reactions. Side note—imagine their faces when they realized they actually get paid to play and talk about this. Dream job or what?
Anyway, there’s this guy, Ekei Ankokuji. I know, sounds like a poet or something. But he loves his drinks and, well, life. Give him artsy stuff—a huqin, maybe a fan? Boom, impromptu dance routine. Just picture it. I can’t even.
Then there’s Magoichi Saiga. This guy’s all about books. He wants complete sets, like some library-obsessed ninja. Dude doesn’t even want one book but the whole series. Makes sense, if you’re gonna do something, do it right?
And Kotaro Fuma? Basically a kid ninja with attitude. Hand him a Tengu mask, he’ll throw it back like “Nah, I’m good. Old school ain’t my style.” You gotta love this game’s authenticity—it’s like gifting in real life, but without receipts.
Oyu’s the mysterious one—teamed with Jubei but always reluctant, especially when you hand her Sun Tzu’s Art of War. She’ll look at you like you handed her a manual on how to ruin dinner parties. Mystery and drama—what a combo.
Totally random, but if you combine raw fish and wasabi for Magoichi, brace for his culinary showdown reaction. Who knew sushi skills were samurai-compatible?
For the grand finale, Ekei gets a hair-related gift! A comb maybe, or hair oil? Hilarity ensues. Imagine a big guy suddenly all self-conscious. So unexpected.
There’s so much more in Onimusha 2—a game within the game galaxy. Experiment with gifts, dive into feudal madness, and seriously, just have fun. Or whatever suits you. Game’s out now, waiting. Samurai adventures and awkward gift-giving—they’re calling your name.